Spectator Map

I have created a spectator map that is shown on a monitor but not in the VR headset to give viewers more information as to what is going on. This also allows them to play somewhat cooperatively as the viewer can give directions and advice to the player. This could be extended further in the future with the map only being visible for a short period of time if the player collects an item or when they push a button.

The spectator can press space to increase the map to take up the whole screen, pressing space again reduces it back to its default size.

https://gyazo.com/b4a89160c32368f73e87c22dfd4a115c

I also increased the radius of the echolocation effects and the multiplier on the charged ball. I also adjusted the colliders on the controllers so that they do not collide with the ball objects.

I have now started writing a script for the postmortem and collecting video clips.

script
WIP Postmortem Script

 

 

 

Leave a comment